A summary of user feedback on your low-fidelity prototype (please do not include raw data, i.e. questionnaires in the body of the report. Questionnaires and user responses should be included in the Appendix) • How Infinity Games could carry out a user acceptance test on your highfidelity prototype

Obtain user feedback. Invite 3 – 4 potential users (e.g. friends, family
members, classmates, etc.) to provide you with feedback of your low-fidelity
prototype (your storyboard). Carry out the evaluation according to prescribed methods
as in Chapter 4 of your textbook (Shneiderman & Plaisant, 2010) or from other
scholarly source. Use appropriate survey techniques. Analyse the data you have
collected from the user evaluation and refine and improve on your initial design.
Task E: Develop high-fidelity prototype based on the user test feedback and
recommendations from Task D. The high-fidelity prototype should be a reasonably
complete version for the Infinity Games website and does not need to work as a
complete website. A minimum of 4 screens should be produced in correspondence to
your Task C storyboard. High-fidelity prototype must be computer-drawn and any
drawing software is acceptable.
Task F: Write a report. Produce a report to document the tasks and the outcome of
your efforts undertaken for the project. Remember, this report is intended for your
employers. You need to document and support the viability of your website – that is,
to convince your employer that your webpage design is satisfactory and that it meets
user acceptance test.
HS2031 Human Computer Interaction – Trimester 1 2016 4
Format of Report
For the purpose of this project you are assumed to be a professional. As such, you
should attempt at your best to reflect this quality in the preparation of the report. As a
minimum, the report should contain the following:
1. Introduction – State the purpose and objectives of the report.
2. Body of discussion – This is the main section where you should document the
various stages and outcome of your activities. In this section, please address
the following items:
• A brief outline of your design
• User and task analysis
• A list of user requirements
• How your design is aligned with HCI principles
• A summary of user feedback on your low-fidelity prototype (please do not
include raw data, i.e. questionnaires in the body of the report.
Questionnaires and user responses should be included in the Appendix)
• How Infinity Games could carry out a user acceptance test on your highfidelity prototype
3. Conclusion – This is basically a summation, consolidating the main points of
the report.
4. A list of references
5. Appendix – includes the low fidelity prototype, high fidelity prototype, and
questionnaires and user responses collected in Task D.
PLEASE NOTE:
• Word limit for this assignment is between 2000 and 2500 words, excluding the
Appendix and list of references.
• Figures or diagrams can be added if necessary
• References (a minimum of 10) must be provided in the Body of Discussion
section.
Page formatting: A4 size paper, 2.5cm margins on all sides, single-sided, Time
Romans or New Time Romans font, 12pt font size, DOC or DOCX format.
Assignment Submission:
Assignment Date Due: Friday Week 12, 2016 by 5:00 PM
Assignment Submission Guideline: Please submit your softcopy online using the
respective BlackBoard assignment submission link. ( In special circumstances, you
can submit hard copy of your assignment in the class to your lecturer or submit your
hard copy of your assignment at Holmes Institute reception ground level, 185 Spring
Street. )

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